PulsarRealtimeComposer class

Controls continuous, real-time haptic feedback.

Ideal for gesture-driven feedback (e.g. sliders, drag gestures).

// Start/update haptic as the user drags
await pulsar.getRealtimeComposer().set(0.8, 0.5);
// Stop when the gesture ends
await pulsar.getRealtimeComposer().stop();

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
strategy RealtimeComposerStrategy?
final

Methods

isActive() Future<bool>
Returns true if the realtime composer is currently active.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
playDiscrete([double amplitude = 1.0, double frequency = 0.5]) Future<void>
Fire a single discrete haptic event. amplitude and frequency are in the range 0.0–1.0.
set(double amplitude, double frequency) Future<void>
Set continuous haptic parameters. Starts automatically if not already active. amplitude and frequency are in the range 0.0–1.0.
stop() Future<void>
Stop the continuous haptic.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited