AdaptiveHaptics class
Plays platform-adaptive haptic feedback.
Created via Pulsar.createAdaptiveHaptics. Example:
final pulsar = Pulsar();
final adaptive = await pulsar.createAdaptiveHaptics(AdaptivePreset(
ios: AdaptivePresetCallback(() => pulsar.presets.systemImpactMedium()),
android: AdaptivePresetPattern(myPattern),
));
await adaptive.play();
// …
await adaptive.dispose();
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
dispose(
) → Future< void> - Release the underlying native resources.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
play(
) → Future< void> - Trigger the platform-appropriate haptic feedback.
-
stop(
) → Future< void> - Stop an in-progress pattern-based haptic. No-op for callback configs.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited