KeyboardButtonGame.deserialize constructor

KeyboardButtonGame.deserialize(
  1. BinaryReader reader
)

Deserialize.

Implementation

factory KeyboardButtonGame.deserialize(BinaryReader reader) {
  // Read [KeyboardButtonGame] fields.
  final flags = reader.readInt32();
  final hasStyleField = (flags & 1024) != 0;
  final style =
      hasStyleField ? reader.readObject() as KeyboardButtonStyleBase : null;
  final text = reader.readString();

  // Construct [KeyboardButtonGame] object.
  final returnValue = KeyboardButtonGame(style: style, text: text);

  // Now return the deserialized [KeyboardButtonGame].
  return returnValue;
}