serialize method
Serialize.
Implementation
@override
void serialize(List<int> buffer) {
// Write type-id 0xe6c31522.
buffer.writeInt32(0xe6c31522);
// Write fields.
buffer.writeInt32(flags);
buffer.writeObject(gift);
final localCanExportAtCopy = canExportAt;
if (localCanExportAtCopy != null) {
buffer.writeInt32(localCanExportAtCopy);
}
final localTransferStarsCopy = transferStars;
if (localTransferStarsCopy != null) {
buffer.writeInt64(localTransferStarsCopy);
}
final localFromIdCopy = fromId;
if (localFromIdCopy != null) {
buffer.writeObject(localFromIdCopy);
}
final localPeerCopy = peer;
if (localPeerCopy != null) {
buffer.writeObject(localPeerCopy);
}
final localSavedIdCopy = savedId;
if (localSavedIdCopy != null) {
buffer.writeInt64(localSavedIdCopy);
}
final localResaleAmountCopy = resaleAmount;
if (localResaleAmountCopy != null) {
buffer.writeObject(localResaleAmountCopy);
}
final localCanTransferAtCopy = canTransferAt;
if (localCanTransferAtCopy != null) {
buffer.writeInt32(localCanTransferAtCopy);
}
final localCanResellAtCopy = canResellAt;
if (localCanResellAtCopy != null) {
buffer.writeInt32(localCanResellAtCopy);
}
final localDropOriginalDetailsStarsCopy = dropOriginalDetailsStars;
if (localDropOriginalDetailsStarsCopy != null) {
buffer.writeInt64(localDropOriginalDetailsStarsCopy);
}
final localCanCraftAtCopy = canCraftAt;
if (localCanCraftAtCopy != null) {
buffer.writeInt32(localCanCraftAtCopy);
}
// Finished serialization.
}