initialize method

  1. @override
void initialize(
  1. PBody particle
)
override

Implementation

@override
void initialize(particle) {
  Data data = particle.data;
  data.radius = MathUtil.randomAToB(_min, _max);
  data.angle = MathUtil.randomAToB(0, 2 * 3.1415);
  data.speed = MathUtil.randomAToB(-_speed, _speed);
  data.value = 0;
  data.x = particle.p.x;
  data.y = particle.p.y;
}