initialize method
Implementation
@override
void initialize(particle) {
Data data = particle.data;
data.radius = MathUtil.randomAToB(_min, _max);
data.angle = MathUtil.randomAToB(0, 2 * 3.1415);
data.speed = MathUtil.randomAToB(-_speed, _speed);
data.value = 0;
data.x = particle.p.x;
data.y = particle.p.y;
}