ProgressButton class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- ProgressButton
Constructors
-
ProgressButton({Key? key, required Map<
ButtonState, Widget> stateWidgets, required Map<ButtonState, Color> stateColors, ButtonState? state = ButtonState.idle, Function? onPressed, Function? onAnimationEnd, double minWidth = 200.0, double maxWidth = 400.0, double radius = 16.0, double height = 53.0, double progressIndicatorSize = 35.0, ProgressIndicator? progressIndicator, MainAxisAlignment progressIndicatorAlignment = MainAxisAlignment.spaceBetween, EdgeInsets padding = EdgeInsets.zero, List<ButtonState> minWidthStates = const <ButtonState>[ButtonState.loading], Duration animationDuration = const Duration(milliseconds: 500)}) -
ProgressButton.icon({required Map<
ButtonState, IconedButton> iconedButtons, Function? onPressed, ButtonState? state = ButtonState.idle, Function? animationEnd, dynamic maxWidth = 170.0, dynamic minWidth = 58.0, dynamic height = 53.0, dynamic radius = 100.0, dynamic progressIndicatorSize = 35.0, double iconPadding = 4.0, TextStyle? textStyle, CircularProgressIndicator? progressIndicator, MainAxisAlignment? progressIndicatorAlignment, EdgeInsets padding = EdgeInsets.zero, List<ButtonState> minWidthStates = const <ButtonState>[ButtonState.loading]}) -
factory
Properties
- animationDuration → Duration
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- height → double
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- maxWidth → double
-
final
- minWidth → double
-
final
-
minWidthStates
→ List<
ButtonState> -
final
- onAnimationEnd → Function?
-
final
- onPressed → Function?
-
final
- padding → EdgeInsets
-
final
- progressIndicator → ProgressIndicator?
-
final
- progressIndicatorAlignment → MainAxisAlignment
-
final
- progressIndicatorSize → double
-
final
- radius → double
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → ButtonState?
-
final
-
stateColors
→ Map<
ButtonState, Color> -
final
-
stateWidgets
→ Map<
ButtonState, Widget> -
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited