ProgressBarCountdown class

Create a Progress Countdown Timer.

Inheritance

Constructors

ProgressBarCountdown({Key? key, required Duration initialDuration, required Color progressColor, Color progressBackgroundColor = Colors.white, Color? initialTextColor, Color? revealedTextColor, bool hideText = false, TextStyle textStyle = const TextStyle(fontSize: 18, fontWeight: FontWeight.bold), double height = 50.0, ProgressBarCountdownAlignment countdownDirection = ProgressBarCountdownAlignment.left, ProgressBarCountdownController? controller, bool autoStart = false, VoidCallback? onComplete, VoidCallback? onStart, ValueChanged<String>? onChange, String timeFormatter(Duration remainingTime)?})
const

Properties

autoStart → bool
Handles the timer start.
final
controller → ProgressBarCountdownController?
Controls (i.e Start, Pause, Resume, Restart) the Progress Countdown Timer.
final
countdownDirection → ProgressBarCountdownAlignment
Direction of the Progress Countdown
final
hashCode → int
The hash code for this object.
no setterinherited
height → double
Height of the Progress Bar
final
hideText → bool
Boolean to Show / Hide the Text
final
initialDuration → Duration
Countdown Duration in Seconds.
final
initialTextColor → Color?
Text Color for the Progress Bar
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onChange → ValueChanged<String>?
This Callback will execute when the Countdown Changes.
final
onComplete → VoidCallback?
This Callback will execute when the Countdown Ends.
final
onStart → VoidCallback?
This Callback will execute when the Countdown Starts.
final
progressBackgroundColor → Color
Background for Countdown Widget
final
progressColor → Color
Progress Color for Countdown Widget
final
revealedTextColor → Color?
Text Color for 'Behind' the Progress Bar
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
textStyle → TextStyle
Text Style of the Countdown
final
timeFormatter → String Function(Duration remainingTime)?
This function can be used to override the default time formatter.
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _ProgressBarCountdownState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited