userLoadEnv function

void userLoadEnv({
  1. Map<String, String>? vars,
  2. List<String>? paths,
  3. Map<String, String>? aliases,
})

Only specify the vars to override and the paths to add

Implementation

void userLoadEnv(
    {Map<String, String>? vars,
    List<String>? paths,
    Map<String, String>? aliases}) {
  userLoadEnvFileConfig(EnvFileConfig(paths, vars, aliases));
}