PaintedModel.fromMap constructor
Factory constructor for creating a PaintedModel instance from a map.
Implementation
factory PaintedModel.fromMap(Map<String, dynamic> map) {
/// List to hold offset points for the painting.
List<Offset> offsets = [];
/// Iterate over the offsets in the map and add them to the list.
for (var el in List.from(map['offsets'])) {
offsets.add(
Offset(
safeParseDouble(el['x']),
safeParseDouble(el['y']),
),
);
}
/// Constructs and returns a PaintedModel instance with properties
/// derived from the map.
return PaintedModel(
mode: PaintModeE.values
.firstWhere((element) => element.name == map['mode']),
offsets: offsets,
color: Color(map['color']),
strokeWidth: safeParseDouble(map['strokeWidth'], fallback: 1),
fill: map['fill'] ?? false,
opacity: safeParseDouble(map['opacity'], fallback: 1),
);
}