connectReadyServer method
Connects a server that has already announced itself, if any.
Implementation
Future<PrivServerInfo?> connectReadyServer() {
throw UnimplementedError('connectReadyServer() has not been implemented.');
}
Connects a server that has already announced itself, if any.
Future<PrivServerInfo?> connectReadyServer() {
throw UnimplementedError('connectReadyServer() has not been implemented.');
}