LiquidGlass class
A pane of glass behind child, after iOS's Liquid Glass, a pill unless clipper shapes it. It casts shadows only outside itself, as one under it would show through. Without Impeller's shader filters it frosts but does not bend.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- LiquidGlass
Constructors
-
LiquidGlass({Key? key, required LiquidGlassStyle style, BorderRadius? borderRadius, CustomClipper<
Path> ? clipper, List<BoxShadow> shadows = const [], bool pressed = false, LiquidGlassGlow? glow, Rect? hold, bool steadyFrost = false, Widget? child}) -
const
Properties
- borderRadius → BorderRadius?
-
Rounds each corner on its own in place of the pill.
final
- child → Widget?
-
final
-
clipper
→ CustomClipper<
Path> ? -
Shapes the pane to its path in place of the pill. The glass bends
to the path by how far it reaches from the pane's center in each
direction, so it must meet every ray from the center once.
final
- glow → LiquidGlassGlow?
-
Lights the pane in place of the glow pressed lights at its center.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hold → Rect?
-
As LiquidGlassPane.paint takes it, but from the pane's top left.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- pressed → bool
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
shadows
→ List<
BoxShadow> -
final
- steadyFrost → bool
-
final
- style → LiquidGlassStyle
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
- Stands a button's content on glass, for a button with no fill.
-
withoutPanes<
T> (T capture()) → T -
Builds the scenes of
capturewithout panes, for a snapshot: offscreen a pane has no backdrop to bend and comes out a flat tint.