pop_pop library

Classes

InitialPopPopState
PopPop<S extends PopPopState, T extends Object>
The base logic that runs the game.
PopPopAudio
PopPopBubbleModel
Base abstraction class to implement across any PopPop implementation.
PopPopBubbleTheme
PopPopFinishedState
PopPopReadyState
PopPopState
PopPopTimer<T extends Object>
An optional timer to implement if a stopwatch or countdown timer is required for PopPop implementations.