Game constructor
Game(
- String? descr
Implementation
Game(this.descr) {
if (descr == null || gameRules[descr] == null) {
descr = 'standard';
}
cardsInHand = gameRules[descr]!['cardsInHand'];
handValues = gameRules[descr]!['handValues'];
wildValue = gameRules[descr]!['wildValue'];
wildStatus = gameRules[descr]!['wildStatus'];
wheelStatus = gameRules[descr]!['wheelStatus'];
sfQualify = gameRules[descr]!['sfQualify'];
lowestQualified = gameRules[descr]!['lowestQualified'];
noKickers = gameRules[descr]!['noKickers'];
}