PlexSkeleton constructor

const PlexSkeleton({
  1. Key? key,
  2. double? width,
  3. double height = 12,
  4. double? radius,
  5. BoxShape shape = BoxShape.rectangle,
})

Implementation

const PlexSkeleton({
  super.key,
  this.width,
  this.height = 12,
  this.radius,
  this.shape = BoxShape.rectangle,
});