play method
Play - pauses other players when starting playback
Implementation
Future<bool> play() async {
final currentPlayer = _state.selectedPlayer.isNotEmpty
? _state.selectedPlayer
: null;
// Pause other players before playing
await _pauseOtherPlayers(currentPlayer);
final success = await _service.play(currentPlayer);
if (!success) {
_updateState(_state.copyWith(errorMessage: 'Failed to play'));
}
return success;
}