play method

Future<bool> play()

Play - pauses other players when starting playback

Implementation

Future<bool> play() async {
  final currentPlayer = _state.selectedPlayer.isNotEmpty
      ? _state.selectedPlayer
      : null;

  // Pause other players before playing
  await _pauseOtherPlayers(currentPlayer);

  final success = await _service.play(currentPlayer);
  if (!success) {
    _updateState(_state.copyWith(errorMessage: 'Failed to play'));
  }
  return success;
}