seek method

Future<bool> seek(
  1. int offsetMicroseconds
)

Seek relative to current position (positive = forward, negative = backward)

Implementation

Future<bool> seek(int offsetMicroseconds) async {
  try {
    final player = _state.selectedPlayer.isNotEmpty
        ? _state.selectedPlayer
        : null;
    return await _service.seek(offsetMicroseconds, player);
  } catch (e) {
    debugPrint('Error seeking: $e');
    _updateState(_state.copyWith(errorMessage: 'Failed to seek'));
    return false;
  }
}