PlayGameService class
Main Class, provider useful method
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
increment(
String achivementId) → Future< PluginResult> -
loadSnapShot(
String name) → Future< LoadSnapshotResult> - Get the snapshot data with the given name @param name the snapshot's name you want get
-
saveSnapShot(
String name, Uint8List data, String description) → Future< PluginResult> - Save data to the snapshot with the given name @param name the snapshot's name @param data a byte array you want to save @param description the description of the snapshot, will add to it's metedata
-
showAchievements(
) → void -
showLeaderboards(
) → void -
signIn(
{bool scopeSnapShot = false}) → Future< SignInResult> - SignIn with google account, before you do anything, you must sign in @param scopeSnapShot set to ture if you want play with snapshots
-
submitScore(
String leaderBoardId, int score) → Future< PluginResult>