PFIamgeInput class

Constructors

PFIamgeInput.new({required int textureID, required int width, required int height, Uint8List? data0, Uint8List? data1, Uint8List? data2, required int stride0, required int stride1, required int stride2, required int format, required int rotationMode})

Properties

data0 Uint8List?
final
data1 Uint8List?
final
data2 Uint8List?
final
format int
final
hashCode int
The hash code for this object.
no setterinherited
height int
final
rotationMode int
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stride0 int
final
stride1 int
final
stride2 int
final
textureID int
final
width int
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toMap() Map<String, dynamic>
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited