PhysicalModel class
A widget representing a physical layer that clips its children to a shape.
Physical layers cast shadows based on an elevation which is nominally in logical pixels, coming vertically out of the rendering surface.
For shapes that cannot be expressed as a rectangle with rounded corners use PhysicalShape.
See also:
- AnimatedPhysicalModel, which animates property changes smoothly over a given duration.
- DecoratedBox, which can apply more arbitrary shadow effects.
- ClipRect, which applies a clip to its child.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- PhysicalModel
Constructors
- PhysicalModel({Key? key, BoxShape shape = BoxShape.rectangle, Clip clipBehavior = Clip.none, BorderRadius? borderRadius, double elevation = 0.0, required Color color, Color shadowColor = const Color(0xFF000000), Widget? child})
-
Creates a physical model with a rounded-rectangular clip.
const
Properties
- borderRadius → BorderRadius?
-
The border radius of the rounded corners.
final
- child → Widget?
-
The widget below this widget in the tree.
final
- clipBehavior → Clip
-
The content will be clipped (or not) according to this option.
final
- color → Color
-
The background color.
final
- elevation → double
-
The z-coordinate relative to the parent at which to place this physical
object.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadowColor → Color
-
The shadow color.
final
- shape → BoxShape
-
The type of shape.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited