setDataSource method
Set data source of video.
Implementation
Future<void> setDataSource(int? textureId, DataSource dataSource) {
throw UnimplementedError('setDataSource() has not been implemented.');
}
Set data source of video.
Future<void> setDataSource(int? textureId, DataSource dataSource) {
throw UnimplementedError('setDataSource() has not been implemented.');
}