openPicker method

void openPicker({
  1. PickerType? index,
  2. List<AssetEntity>? selectedAssets,
  3. String? gif,
  4. DurationConstraint? duration,
  5. int? imageCount,
  6. bool? onlyPhotos,
  7. bool? overrideLock,
})

Initially open picker

Implementation

void openPicker({
  PickerType? index,
  List<AssetEntity>? selectedAssets,
  String? gif,
  DurationConstraint? duration,
  int? imageCount,
  bool? onlyPhotos,
  bool? overrideLock
}) => _state!.openPicker(
  index: index,
  selectedAssets: selectedAssets,
  gif: gif,
  duration: duration,
  imageCount: imageCount,
  onlyPhotos: onlyPhotos,
  overrideLock: overrideLock
);