openPicker method
void
openPicker({
- PickerType? index,
- List<
AssetEntity> ? selectedAssets, - String? gif,
- DurationConstraint? duration,
- int? imageCount,
- bool? onlyPhotos,
- bool? overrideLock,
Initially open picker
Implementation
void openPicker({
PickerType? index,
List<AssetEntity>? selectedAssets,
String? gif,
DurationConstraint? duration,
int? imageCount,
bool? onlyPhotos,
bool? overrideLock
}) => _state!.openPicker(
index: index,
selectedAssets: selectedAssets,
gif: gif,
duration: duration,
imageCount: imageCount,
onlyPhotos: onlyPhotos,
overrideLock: overrideLock
);