NodePool class
Constructors
- NodePool({required NodeStorage storage})
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
-
locks
↔ Map<
String, Lock> -
getter/setter pair
- logger ↔ PLogger?
-
getter/setter pair
-
nodes
↔ List<
Node> -
getter/setter pair
-
onStartPipeline
→ List<
Future< void> Function(Node, NodeStorage, PrecisionStopwatch)> -
final
-
onStopPipeline
→ List<
Future< void> Function(Node, NodeStorage, PrecisionStopwatch)> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- storage → NodeStorage
-
final
Methods
-
addOrGetNode(
Type nodeType, {Object? tag, bool root = false, int depth = 0}) → Future< Node> -
gc(
[bool nested = false]) → Future< int> -
getNode(
Type type, {Object? tag}) → Node? -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeNode(
Type node, {Object? tag}) → Future< void> -
removeNodeExplicit(
Node n) → Future< void> -
restart(
Node node) → Future< void> -
shutdown(
) → Future< void> -
start(
Type nodeType) → Future< void> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited