fillMesh method

  1. @override
void fillMesh(
  1. PdfMesh mesh,
  2. double alpha
)
override

Paints a Gouraud triangle mesh (mesh shadings, types 4–7). Vertices arrive in page space. Non-painting devices can ignore it; simple devices may fall back to PdfMesh.averageColor.

Implementation

@override
void fillMesh(PdfMesh mesh, double alpha) {
  _delegatePaint(() => delegateFillMesh(mesh, alpha));
}