PCanvasPainterDummy class
A dummy PCanvasPainter implementation that won't perform any operation.
- Inheritance
-
- Object
- PCanvasPainter
- PCanvasPainterDummy
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isLoadingResources → bool
-
Returns
trueif this painter is loading resources. See loadResourcesno setterinherited - loadingFont ↔ PFont
-
The loading font of the default paintLoading implementation.
getter/setter pairinherited
- loadingStyle ↔ PStyle
-
The loading style of the default paintLoading implementation.
getter/setter pairinherited
- loadingText ↔ String
-
The loading text of the default paintLoading implementation.
getter/setter pairinherited
- pCanvas → PCanvas?
-
The PCanvas of this painter.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- zIndex → int
-
Returns the
z-indexof the painter layer. Default: 0no setterinherited
Methods
-
callLoadResources(
PCanvas pCanvas) → FutureOr< bool> -
Calls loadResources.
inherited
-
clear(
PCanvas pCanvas) → void -
Clears the canvas.
override
-
dispatchOnClick(
PCanvasClickEvent event) → void -
Processes
eventand calls onClick.inherited -
dispatchOnClickDown(
PCanvasClickEvent event) → void -
Processes
eventand calls onClickDown.inherited -
dispatchOnClickMove(
PCanvasClickEvent event) → void -
Processes
eventand calls onClickMove.inherited -
dispatchOnClickUp(
PCanvasClickEvent event) → void -
Processes
eventand calls onClickUp.inherited -
dispatchOnKey(
PCanvasKeyEvent event) → void -
Processes
eventand calls onKey.inherited -
dispatchOnKeyDown(
PCanvasKeyEvent event) → void -
Processes
eventand calls onKeyDown.inherited -
dispatchOnKeyUp(
PCanvasKeyEvent event) → void -
Processes
eventand calls onKeyUp.inherited -
loadResources(
PCanvas pCanvas) → FutureOr< bool> -
The load resource implementation.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onClick(
PCanvasClickEvent event) → void -
Canvas
onClickhandler.inherited -
onClickDown(
PCanvasClickEvent event) → void -
Canvas
onClickDownhandler.inherited -
onClickMove(
PCanvasClickEvent event) → void -
Canvas
onClickMovehandler.inherited -
onClickUp(
PCanvasClickEvent event) → void -
Canvas
onClickUphandler.inherited -
onKey(
PCanvasKeyEvent event) → void -
Canvas
onKeyhandler.inherited -
onKeyDown(
PCanvasKeyEvent event) → void -
Canvas
onKeyDownhandler.inherited -
onKeyUp(
PCanvasKeyEvent event) → void -
Canvas
onKeyUphandler.inherited -
paint(
PCanvas pCanvas) → FutureOr< bool> -
The paint operations.
override
-
paintElements(
PCanvas pCanvas, List< PCanvasElement> elements, bool posPaint) → FutureOr<bool> -
Paint the
elements.inherited -
paintLoading(
PCanvas pCanvas) → FutureOr< bool> -
The paint operations while the canvas is loading.
See isLoadingResources.
override
-
refresh(
) → Future< bool> -
Refreshes the canvas of this painter.
inherited
-
requestRepaint(
Duration delay) → Future< bool> -
Requests a refresh (repaint).
inherited
-
requestRepaintDelayed(
Duration delay) → Future< bool> -
Same as requestRepaint but ensures a
delaybefore refresh.inherited -
setup(
PCanvas pCanvas) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
waitLoading(
) → FutureOr< bool> -
Waits the loadResources.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited