GraphicContext constructor
GraphicContext({})
Implementation
GraphicContext(
{Position? position,
PColor? color,
PColor? backgroundColor,
num? scaleX,
num? scaleY})
: position = position ?? Point.pZero,
color = color ?? PColor.colorBlack,
backgroundColor = backgroundColor ?? PColor.colorBlack,
scaleX = scaleX ?? 1,
scaleY = scaleY ?? 1;