TouchInteractionHandler class
Class that handles touch interactions with particles
Optimizations:
- Combines physics and rendering in single pass
- Batched rendering using opacity buckets
- Eliminates duplicate distance calculations
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- lineDistance → double
-
final
- linePaint → Paint
-
final
-
particles
→ List<
Particle> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- touchColor → Color
-
final
- touchPoint → Offset?
-
final
Methods
-
applyTouchPhysics(
List< int> visibleParticles) → void - Legacy method for applying touch physics (deprecated) Use handleTouchInteraction instead for better performance
-
drawTouchLines(
Canvas canvas, List< int> visibleParticles) → void - Legacy method for drawing touch lines (deprecated) Use handleTouchInteraction instead for better performance
-
handleTouchInteraction(
Canvas canvas, List< int> visibleParticles) → void - Handles both touch physics and rendering in a single optimized pass
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited