ParticleInteraction.none constructor
ParticleInteraction.none({})
Implementation
ParticleInteraction.none({
Key? key,
this.onTapAnimation = false,
this.awayRadius = 0,
this.awayAnimationDuration = Duration.zero,
this.awayAnimationCurve = Curves.easeIn,
this.enableHover = false,
this.hoverRadius = 0,
}) : super(key: key);