emit method
Implementation
Future<void> emit(List<Particle> particles, List<Particle> render) async {
var rng = Random();
for (int index = 0; index < particles.length;) {
for (int cluster = 0;
cluster < clusterSize && index < particles.length;
cluster++) {
particles[index].updatePosition = Offset(
startPosition.dx + ((rng.nextDouble() * 2 - 1) * startPositionRadius),
startPosition.dy + ((rng.nextDouble() * 2 - 1) * startPositionRadius),
);
render.add(particles[index]);
index++;
}
await Future.delayed(delay);
}
}