paint method

void paint(
  1. Canvas canvas,
  2. Size size
)

Implementation

void paint(Canvas canvas, Size size) {
  canvas.save();
  rotate(canvas, size.width / 2, size.height / 2);
  if (_currentScale != 1.0) {
    canvas.scale(_currentScale);
  }
  drawParticle(canvas, size);
  canvas.restore();
}