visitTerminalSymbol<E> method
Implementation
@override
void visitTerminalSymbol<E>(TerminalSymbol<E> node) {
_checkPlacement(node, true, [ProductionRuleKind.nonterminal], node);
_visitSymbol(node);
}
@override
void visitTerminalSymbol<E>(TerminalSymbol<E> node) {
_checkPlacement(node, true, [ProductionRuleKind.nonterminal], node);
_visitSymbol(node);
}