visitTerminalSymbol<E> method

  1. @override
void visitTerminalSymbol<E>(
  1. TerminalSymbol<E> node
)
override

Implementation

@override
void visitTerminalSymbol<E>(TerminalSymbol<E> node) {
  _checkPlacement(node, true, [ProductionRuleKind.nonterminal], node);
  _visitSymbol(node);
}