ParallaxRain class
Create a cool 3D rain effect!
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- ParallaxRain
Constructors
-
ParallaxRain({Key? key, int numberOfDrops = 200, double dropFallSpeed = 1, int numberOfLayers = 3, double dropHeight = 20, double dropWidth = 1, List<
Color> dropColors = const [Colors.greenAccent], double trailStartFraction = 0.3, double distanceBetweenLayers = 1, Widget? child, bool rainIsInBackground = true, bool trail = false})
Properties
- child → Widget?
-
The child widget to display in the center of the rain
final
- distanceBetweenLayers → double
-
Distance between each layer
final
-
dropColors
→ List<
Color> -
Color of each drop
final
- dropFallSpeed → double
-
Speed at which a drop falls in the vertical direction per frame
final
- dropHeight → double
-
Height of each drop
final
- dropWidth → double
-
Width of each drop
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
final
- numberOfDrops → int
-
Number of drops on screen at any moment
final
- numberOfLayers → int
-
Number of layers for the parallax effect
final
- rainIsInBackground → bool
-
Whether the rain should be painted behind or in front of the child widget
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- trail → bool
-
Whether the drops have a trail or not
final
- trailStartFraction → double
-
Fraction of the drop at which the trail effect begins, value ranges from 0.0 to 1.0
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< StatefulWidget> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited