ParallaxRain class

Create a cool 3D rain effect!

Inheritance

Constructors

ParallaxRain({Key? key, int numberOfDrops = 200, double dropFallSpeed = 1, int numberOfLayers = 3, double dropHeight = 20, double dropWidth = 1, List<Color> dropColors = const [Colors.greenAccent], double trailStartFraction = 0.3, double distanceBetweenLayers = 1, Widget? child, bool rainIsInBackground = true, bool trail = false})

Properties

child Widget?
The child widget to display in the center of the rain
final
distanceBetweenLayers double
Distance between each layer
final
dropColors List<Color>
Color of each drop
final
dropFallSpeed double
Speed at which a drop falls in the vertical direction per frame
final
dropHeight double
Height of each drop
final
dropWidth double
Width of each drop
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
final
numberOfDrops int
Number of drops on screen at any moment
final
numberOfLayers int
Number of layers for the parallax effect
final
rainIsInBackground bool
Whether the rain should be painted behind or in front of the child widget
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
trail bool
Whether the drops have a trail or not
final
trailStartFraction double
Fraction of the drop at which the trail effect begins, value ranges from 0.0 to 1.0
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited