buildApp function
Implementation
Future<void> buildApp({
required BuildSettings settings,
}) async {
final neededProperties = settings.neededEnvKeys.map((e) {
return EnvProperty(
e,
defaultValue: settings.initialEnv[e],
);
}).toSet();
final collectEnvStep = StepCollectEnvProperties(
sources: {
if (settings.envFilePath != null)
FileEnvPropertySource(
envFilePath: settings.envFilePath!,
),
},
);
// final normalizeEnvStep = StepNormalizeEnvProperties(
// neededProperties: neededProperties,
// );
final guardEnvStep = StepGuardEnvProperties(
requiredProperties: neededProperties,
);
final buildCompositor = BuildCompositor()
..setNext(const StepGuardBuildSettings())
..setNext(collectEnvStep)
..setNext(const StepInjectSystemProperties())
// ..setNext(normalizeEnvStep)
..setNext(guardEnvStep)
..setNext(const StepRunActualBuild())
..setNext(const StepMoveArtifacts());
await buildCompositor.run(
settings: settings,
listener: ConsolePrinterStepListener(
Logger.verbose(ansi: Ansi(true)),
),
);
}