drawTop method
Implementation
void drawTop(Canvas canvas, Size size, Paint paint) {
RRect rect = RRect.fromLTRBR(
0, arrowSize!, size.width + elevation!, size.height, radius!);
Path path = Path()..addRRect(rect.shift(Offset(-elevation! / 2, 0)));
canvas.drawShadow(path, Colors.grey.shade50, elevation!, true);
canvas.drawRRect(
RRect.fromLTRBR(0, arrowSize!, size.width, size.height, radius!),
paint,
);
double offset = arrowSize! + DEFAULT_OFFSET + arrowOffset!;
if (arrowAlignment == ArrowAlignment.center) {
offset = size.width / 2 + arrowOffset!;
}
if (arrowAlignment == ArrowAlignment.end) {
offset = size.width - arrowSize! - DEFAULT_OFFSET - arrowOffset!;
}
path = Path()
..moveTo(offset, 0)
..lineTo(offset - arrowSize! / 3 * 2, arrowSize!)
..lineTo(offset + arrowSize! / 3 * 2, arrowSize!);
canvas.drawPath(path, paint);
}