quad method

void quad(
  1. num x1,
  2. num y1,
  3. num x2,
  4. num y2,
  5. num x3,
  6. num y3,
  7. num x4,
  8. num y4,
)

Implementation

void quad(num x1, num y1, num x2, num y2, num x3, num y3, num x4, num y4) {
  beginShape();
  vertex(x1, y1);
  vertex(x2, y2);
  vertex(x3, y3);
  vertex(x4, y4);
  endShape(PConstants.CLOSE);
}