onTapUp method

void onTapUp(
  1. BuildContext context,
  2. TapUpDetails details
)

Implementation

void onTapUp(BuildContext context, TapUpDetails details) {
//    print("onTapUp");
  final RenderBox box = context.findRenderObject() as RenderBox;
  final Offset offset = box.globalToLocal(details.globalPosition);
  updatePointer(offset);
  mouseReleased();
  redraw();
}