dismiss abstract method
Dismiss the Overlay which associated with this entry.
If animate
is false, remove entry immediately.
If animate
is true, remove entry after _AnimatedOverlayState.hide
Implementation
void dismiss({bool animate = true});
Dismiss the Overlay which associated with this entry.
If animate
is false, remove entry immediately.
If animate
is true, remove entry after _AnimatedOverlayState.hide
void dismiss({bool animate = true});