Represents a reactive effect that automatically tracks and responds to changes in reactive references.
Properties
- dirty → bool
-
Indicates whether the effect is dirty and needs to be re-run.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- onStop → void Function()?
-
A function to be called when the effect is stopped.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scheduler → void Function()?
-
A custom scheduler function for controlling when the effect should run.
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → void - Pauses the effect, preventing it from running until resumed.
-
resume(
) → void - Resumes a paused effect, allowing it to run again.
-
run(
) → T - Runs the effect and returns its result.
-
stop(
) → void - Stops the effect from running.
-
toString(
) → String -
A string representation of this object.
inherited
-
trigger(
) → void - Manually triggers the effect to run, regardless of its current state.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited