ready property
Future<void>
get
ready
Completes once init finishes.
Already complete by the time Orbit.use returns the store if
init is synchronous (or not overridden). If init is
asynchronous, await this when you need to know setup has actually
finished — e.g. to gate a loading screen. Completes with an error
if init failed.
Implementation
Future<void> get ready => _readyCompleter.future;