OptimusBadge class
Badges are meant to give a subtle feedback about some state change. Typically used with buttons, tabs and icons.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- OptimusBadge
Constructors
- OptimusBadge({Key? key, String text = '', bool outline = true, TextOverflow overflow = TextOverflow.ellipsis, OptimusBadgeVariant variant = OptimusBadgeVariant.primary})
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- outline → bool
-
Whether to use the outline. Intended to be enabled when the badge is used
for example on top of the OptimusButtonVariant.ghost. Outlined version
could be more accessible, depending on the underlying component.
final
- overflow → TextOverflow
-
Define how to display the overflowing text. Defaults to
TextOverflow.ellipsis. Due to small height of the badge, the
TextOverflow.fade is not recommended, as it makes the badge unreadable.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- text → String
-
Text of the badge. If empty, badge will be represented as a simple dot.
final
- variant → OptimusBadgeVariant
-
The color variant of the badge.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited