OptimusDialog class
A dialog is an overlay on top of a main page which lets a user perform a short term task without losing the context of the underlying page.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- OptimusDialog
Constructors
-
OptimusDialog.modal({Key? key, required Widget title, Widget? content, ContentWrapperBuilder? contentWrapperBuilder, List<
OptimusDialogAction> actions = const [], OptimusDialogSize size = OptimusDialogSize.regular, OptimusDialogType type = OptimusDialogType.common, bool? isDismissible}) -
const
-
OptimusDialog.nonModal({Key? key, required Widget title, Widget? content, ContentWrapperBuilder? contentWrapperBuilder, List<
OptimusDialogAction> actions = const [], OptimusDialogSize size = OptimusDialogSize.regular, bool? isDismissible, required VoidCallback close}) -
const
Properties
-
actions
→ List<
OptimusDialogAction> -
Controls dialog actions.
final
- close → VoidCallback?
-
final
- content → Widget?
-
final
- contentWrapperBuilder → ContentWrapperBuilder?
-
Builds custom content. If content padding needed wrap in
OptimusDialogContentPadding.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- isDismissible → bool?
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- position → OptimusDialogPosition
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → OptimusDialogSize
-
Controls dialog size.
final
- title → Widget
-
Serves as an identification of the action in the dialog. Can be
a sentence, question, or just a subject.
final
- type → OptimusDialogType
-
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited