badgeTextColor method
Color
badgeTextColor(
- OptimusTokens tokens, {
- required bool isEnabled,
- required bool isPressed,
- required bool isHovered,
Implementation
Color badgeTextColor(
OptimusTokens tokens, {
required bool isEnabled,
required bool isPressed,
required bool isHovered,
}) {
switch (this) {
case OptimusButtonVariant.primary:
if (!isEnabled) return tokens.backgroundDisabled;
if (isPressed) return tokens.backgroundInteractivePrimaryActive;
if (isHovered) return tokens.backgroundInteractivePrimaryHover;
return tokens.backgroundInteractivePrimaryDefault;
case OptimusButtonVariant.secondary:
if (!isEnabled) return tokens.textDisabled;
if (isPressed) return tokens.backgroundInteractivePrimaryActive;
if (isHovered) return tokens.backgroundInteractivePrimaryHover;
return tokens.textStaticInverse;
case OptimusButtonVariant.tertiary:
if (!isEnabled) return tokens.textDisabled;
if (isPressed) return tokens.backgroundInteractiveNeutralSubtleActive;
if (isHovered) return tokens.backgroundInteractiveNeutralSubtleHover;
return tokens.backgroundStaticFlat;
case OptimusButtonVariant.ghost:
if (!isEnabled) return tokens.textDisabled;
if (isPressed) return tokens.backgroundInteractiveNeutralSubtleActive;
if (isHovered) return tokens.backgroundInteractiveNeutralSubtleHover;
return tokens.textStaticInverse;
case OptimusButtonVariant.danger:
if (!isEnabled) return tokens.backgroundDisabled;
if (isPressed) return tokens.backgroundInteractiveDangerActive;
if (isHovered) return tokens.backgroundInteractiveDangerHover;
return tokens.backgroundInteractiveDangerDefault;
}
}