BaseState class abstract
Represents the base class for all states within the system.
This abstract class serves as the foundation for defining states that represent various conditions of the application, such as loaded data or error states. By extending this class, developers can create specific states that will be used to trigger UI updates or business logic actions within the application.
Usage
Subclass BaseState to define specific states for your application:
class LoadingState extends BaseState {}
class SuccessState extends DataState<List<String>> {
SuccessState(List<String> data) : super(data);
}
Example Workflow
- Define a
BaseStatesubclass (e.g.,LoadingState,SuccessState). - Use these states in the BLoC or other state management solutions to represent different states in your application.
- Based on the state, update the UI to reflect loading, success, or error conditions.
Key Benefits
- Provides a clean and modular approach to manage states in your application.
- Facilitates state transitions that are easy to test and maintain.
- Ensures separation of concerns between the UI and business logic layers.
- Implementers
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited