texSubImage2D2 method
      
dynamic
texSubImage2D2(
    
    
- dynamic x,
- dynamic y,
- dynamic width,
- dynamic height,
- dynamic data,
Implementation
texSubImage2D2(x, y, width, height, data) {
  final dataPtr = toPointer(data);
  glTexSubImage2D(
      TEXTURE_2D, 0, x, y, width, height, RGBA, UNSIGNED_BYTE, dataPtr);
  calloc.free(dataPtr);
}