framebufferTexture2D method
      
dynamic
framebufferTexture2D(
    
    
- dynamic v0,
- dynamic v1,
- dynamic v2,
- dynamic v3,
- dynamic v4,
Implementation
framebufferTexture2D(v0, v1, v2, v3, v4) {
  return glFramebufferTexture2D(v0, v1, v2, v3, v4);
}