glInvalidateBufferData top-level property
Implementation
GlInvalidateBufferData glInvalidateBufferData =
loadFunction<GlInvalidateBufferDataNative>(
_library, 'glInvalidateBufferData')
.asFunction<GlInvalidateBufferData>();
GlInvalidateBufferData glInvalidateBufferData =
loadFunction<GlInvalidateBufferDataNative>(
_library, 'glInvalidateBufferData')
.asFunction<GlInvalidateBufferData>();