glGetAttachedShaders top-level property
Implementation
GlGetAttachedShaders glGetAttachedShaders =
loadFunction<GlGetAttachedShadersNative>(_library, 'glGetAttachedShaders')
.asFunction<GlGetAttachedShaders>();
GlGetAttachedShaders glGetAttachedShaders =
loadFunction<GlGetAttachedShadersNative>(_library, 'glGetAttachedShaders')
.asFunction<GlGetAttachedShaders>();