glBindTextureUnit top-level property
Implementation
GlBindTextureUnit glBindTextureUnit =
loadFunction<GlBindTextureUnitNative>(_library, 'glBindTextureUnit')
.asFunction<GlBindTextureUnit>();
GlBindTextureUnit glBindTextureUnit =
loadFunction<GlBindTextureUnitNative>(_library, 'glBindTextureUnit')
.asFunction<GlBindTextureUnit>();