glBindBufferBase top-level property
Implementation
GlBindBufferBase glBindBufferBase =
loadFunction<GlBindBufferBaseNative>(_library, 'glBindBufferBase')
.asFunction<GlBindBufferBase>();
GlBindBufferBase glBindBufferBase =
loadFunction<GlBindBufferBaseNative>(_library, 'glBindBufferBase')
.asFunction<GlBindBufferBase>();