drawArraysInstanced method
Implementation
void drawArraysInstanced(int v0, int v1, int v2, int v3) {
return gl.glDrawArraysInstanced(v0, v1, v2, v3);
}
void drawArraysInstanced(int v0, int v1, int v2, int v3) {
return gl.glDrawArraysInstanced(v0, v1, v2, v3);
}